Mabinogi DLL
This report is quotation of the text of the following sites.
- bdcap32.dll
- Part of the Bandi capture library (http://www.bandisoft.com/en/bandi_capture_library/download/) Used for video capture in game
- binkw32.dll
- Video codec
- dbghelp.dll
- Windows Image Helper, Microsoft
- ESL.dll
- Mabinogi Specific. I/O?
- EXL.dll
- Mabinogi Specific.
- ijl15.dll
- Intel JPEG Library, Retail Version
- Mint.dll
- Mabinogi Specific.
- Mss32.dll
- Miles Sound System
- msvcp80.dll
- Microsoft C++ Runtime Library
- msvcp90.dll
- Microsoft C++ Runtime Library
- msvcr90.dll
- Microsoft C++ Runtime Library
- nmcogame.dll
- Nexon-made. Also found in Combat Arms. Enables use of the in game instant messaging system. (Not containes Japanese client)
- nmconew.dll
- Seems to be Nexon-Made. Also found in Maplestory, maybe War Rock from Google results. Powers the instant messaging system for nexon games. (Not containes Japanese client)
- Oasis.dll
- Mabinogi Specific. Contains large portions of the game's code. Seems to contain many functions having to do with monster's AI and player-npc interactions. (And some functions having to do with skills)
- Pleione.dll
- Mabinogi Specific. Contains large portions of the game's code. The main focus of many mods. This DLL contains *tons* of the game's functions.
- Renderer2.dll
- Mabinogi Specific. As the name implies, it seems to render much of the game's graphics.
- Skill.dll
- Mabinogi Specific. Seems to contain most information regarding in-game skills. No functions. Much of the possible modification on this file are server-checked.
- Standard.dll
- Mabinogi Specific. Contains large portions of the game's code. Mainly deal's with more rules for skills to follow, states (Deadly, poisoned, etc.), and provides exported race checks for other files to follow.
- unicows.dll
- Microsoft Layer for Unicode on Win9x Systems (MSLU), Microsoft (R) Windows (R) 95, Windows (R) 98, and Windows (R) Millennium Operating Systems